Tuesday, 29 September 2009
Saturday, 26 September 2009
Peter Funch
Informing informers
Roger Hiorns
In his latest installation, “Seizure”, British artist Roger Hiorns has turned the idea of sculpture inside out. Rather than present a sculpture inside an architectural space, he’s turned every surface of the architectural space into sculpture. Mixing installation art and chemistry, he’s taken an entire abandoned apartment near London’s Elephant & Castle and transformed it into a gemstone. Covering the inside with blue copper sulphate crystals, he’s created an other-worldly, mineralized, glinting mirror of an everyday apartment. Jewels literally glowing from the ceiling and lining the floors.
Tuesday, 22 September 2009
Gordon Matta-Clark
Matta-Clark was interested in the idea of entropy, metamorphic gaps, and leftover/ambiguous space. Fake Estates was a project engaged with the issue of land ownership and the myth of the American dream - that everyone could become "landed gentry" by owning property. Matta-Clark "buys" into this dream by purchasing 15 leftover and unwanted properties in Manhattan for $25-$75 a plot. Ironically, these "estates" were unusable or unaccessible for development, and so his ability to capitalize on the land, and thus his ownership of them, existed virtually only on paper.
Monday, 21 September 2009
Daniel Rozin // Interactive wooden mirror
Sunday, 20 September 2009
Fly on the wall
Interactive//video//projections
The wall piano
How does the Wall Piano work exactly?
There are two microphones attached on the wall surface. Those microphones are acting like human ears for the computer. Therefore, the computer is able to hear people who tap/bang on the wall. The program that I made could translate those hits into piano keys.
It all depends on how hard you hit the wall. The lower key will be produced when you hit it harder; and the higher key will be produced when you hit it softer. Just like every other modern piano, it has 88 keys.
VIDEO LINK
http://intranet.lcc.arts.ac.uk/hub/07hub/Resources/video/piano.mov
Apps Hyper Wall
More....
Saturday, 5 September 2009
Summer 2009
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The Wall — a 3D Narrative
Magazines, books, films are all forms of sequential media. They have linear systems and
organisation with information gathered into sections. These sections are further divided into
pages which are further divided into articles.
BA (Hons) Graphic Design
First Year |
Summer Project
Briefing Date: Wednesday | 24 | June | 2009
Tutors: David Coventon / Jim Fielding
The Brief
Select or construct six walls in an area of your
choice and create a narrative.
Each wall should act like the section of a magazine
or a chapter of a book.
Create the content for each section or chapter.
Outcomes
The material you generate for this project will form the basis of an exhibition in the second week
of the Autumn term. You will exhibit your 3D narrative project in the Second Year studio on the first
floor at Peckham Road. The walls you choose and the way you choose to reproduce your narrative
for the exhibition should take this into account.